Sophie is taking too long to be ready


For the last month I've been focusing on finishing all the characters. I'm getting pretty close since all is left is painting rigging and animating but here was a particular challenge I had, Sophie.

Since the modeling on zbrush of her hair I've struggled to get the right idea of how she should look like, but I've learned tons of new ways to do things thanks to mistakes I've made with here so It's worth the pain. In the picture we can see here looking fine with a low retopology we archieved thanks to a teacher that is helping us as a supervisor of our thesis witch is the game. I'll try show you how she looks all painted and fancy so stay in touch and until next time.

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